在Fresco源碼解析 - 初始化進程分析章節中,我們分析了Fresco的初始化進程,兩個initialize
方法中都用到了 ImagePipelineFactory
類。
ImagePipelineFactory.initialize(context);
會創建1個所有參數都使用默許值的ImagePipelineConfig
來初始化ImagePipeline
。
ImagePipelineFactory.initialize(imagePipelineConfig)
會首先用 imagePipelineConfig
創建1個ImagePipelineFactory
的實例 - sInstance
。
sInstance = new ImagePipelineFactory(imagePipelineConfig);
然后,初始化Drawee
時,在PipelineDraweeControllerBuilderSupplier
的構造方法中通過 ImagePipelineFactory.getInstance()
獲得這個實例。
Fresco.java
private static void initializeDrawee(Context context) {
sDraweeControllerBuilderSupplier = new PipelineDraweeControllerBuilderSupplier(context);
SimpleDraweeView.initialize(sDraweeControllerBuilderSupplier);
}
PipelineDraweeControllerBuilderSupplier.java
public PipelineDraweeControllerBuilderSupplier(Context context) {
this(context, ImagePipelineFactory.getInstance());
}
public PipelineDraweeControllerBuilderSupplier(
Context context,
ImagePipelineFactory imagePipelineFactory) {
this(context, imagePipelineFactory, null);
}
PipelineDraweeControllerBuilderSupplier
還有1個構造方法,就是 this(context, imagePipelineFactory, null)
調用的構造方法。
public PipelineDraweeControllerBuilderSupplier(
Context context,
ImagePipelineFactory imagePipelineFactory,
Set<ControllerListener> boundControllerListeners) {
mContext = context;
mImagePipeline = imagePipelineFactory.getImagePipeline();
mPipelineDraweeControllerFactory = new PipelineDraweeControllerFactory(
context.getResources(),
DeferredReleaser.getInstance(),
imagePipelineFactory.getAnimatedDrawableFactory(),
UiThreadImmediateExecutorService.getInstance());
mBoundControllerListeners = boundControllerListeners;
}
其中,mImagePipeline = imagePipelineFactory.getImagePipeline()
用于獲得ImagePipeline
的實例。
ImagePipelineFactory.java
public ImagePipeline getImagePipeline() {
if (mImagePipeline == null) {
mImagePipeline =
new ImagePipeline(
getProducerSequenceFactory(),
mConfig.getRequestListeners(),
mConfig.getIsPrefetchEnabledSupplier(),
getBitmapMemoryCache(),
getEncodedMemoryCache(),
mConfig.getCacheKeyFactory());
}
return mImagePipeline;
}
可以看出mImagePipeline
是1個單例,構造ImagePipeline
時用到的mConfig
就是本片最開始講到的 ImagePipelineConfig imagePipelineConfig
。
經過這個進程,1個ImagePipeline
就被創建好了,下面我們具體解析1下ImagePipeline
的每一個參數。
由于ImagePipelineFactory
用ImagePipelineConfig
來創建1個ImagePipeline
,我們首先分析1下ImagePipelineConfig
的源碼。
public class ImagePipelineConfig {
private final Supplier<MemoryCacheParams> mBitmapMemoryCacheParamsSupplier;
private final CacheKeyFactory mCacheKeyFactory;
private final Context mContext;
private final Supplier<MemoryCacheParams> mEncodedMemoryCacheParamsSupplier;
private final ExecutorSupplier mExecutorSupplier;
private final ImageCacheStatsTracker mImageCacheStatsTracker;
private final AnimatedDrawableUtil mAnimatedDrawableUtil;
private final AnimatedImageFactory mAnimatedImageFactory;
private final ImageDecoder mImageDecoder;
private final Supplier<Boolean> mIsPrefetchEnabledSupplier;
private final DiskCacheConfig mMainDiskCacheConfig;
private final MemoryTrimmableRegistry mMemoryTrimmableRegistry;
private final NetworkFetcher mNetworkFetcher;
private final PoolFactory mPoolFactory;
private final ProgressiveJpegConfig mProgressiveJpegConfig;
private final Set<RequestListener> mRequestListeners;
private final boolean mResizeAndRotateEnabledForNetwork;
private final DiskCacheConfig mSmallImageDiskCacheConfig;
private final PlatformBitmapFactory mPlatformBitmapFactory;
// other methods
}
上圖可以看出,獲得圖象的第1站是Memeory Cache,然后是Disk Cache,最后是Network,而Memory和Disk都是緩存在本地的數據,MemoryCacheParams
就用于表示它們的緩存策略。
MemoryCacheParams.java
/**
* Pass arguments to control the cache's behavior in the constructor.
*
* @param maxCacheSize The maximum size of the cache, in bytes.
* @param maxCacheEntries The maximum number of items that can live in the cache.
* @param maxEvictionQueueSize The eviction queue is an area of memory that stores items ready
* for eviction but have not yet been deleted. This is the maximum
* size of that queue in bytes.
* @param maxEvictionQueueEntries The maximum number of entries in the eviction queue.
* @param maxCacheEntrySize The maximum size of a single cache entry.
*/
public MemoryCacheParams(
int maxCacheSize,
int maxCacheEntries,
int maxEvictionQueueSize,
int maxEvictionQueueEntries,
int maxCacheEntrySize) {
this.maxCacheSize = maxCacheSize;
this.maxCacheEntries = maxCacheEntries;
this.maxEvictionQueueSize = maxEvictionQueueSize;
this.maxEvictionQueueEntries = maxEvictionQueueEntries;
this.maxCacheEntrySize = maxCacheEntrySize;
}
關于每一個參數的作用,注釋已寫得很清楚,不再贅述。
CacheKeyFactory
會為ImageRequest
創建1個索引 - CacheKey
。
/**
* Factory methods for creating cache keys for the pipeline.
*/
public interface CacheKeyFactory {
/**
* @return {@link CacheKey} for doing bitmap cache lookups in the pipeline.
*/
public CacheKey getBitmapCacheKey(ImageRequest request);
/**
* @return {@link CacheKey} for doing encoded image lookups in the pipeline.
*/
public CacheKey getEncodedCacheKey(ImageRequest request);
/**
* @return a {@link String} that unambiguously indicates the source of the image.
*/
public Uri getCacheKeySourceUri(Uri sourceUri);
}
ExecutorSupplier
會根據ImagePipeline
的使用處景獲得不同的Executor
。
public interface ExecutorSupplier {
/** Executor used to do all disk reads, whether for disk cache or local files. */
Executor forLocalStorageRead();
/** Executor used to do all disk writes, whether for disk cache or local files. */
Executor forLocalStorageWrite();
/** Executor used for all decodes. */
Executor forDecode();
/** Executor used for all image transformations, such as transcoding, resizing, and rotating. */
Executor forTransform();
/** Executor used for background operations, such as postprocessing. */
Executor forBackground();
}
ImageCacheStatsTracker
作為 Cache
埋點工具,可以統計Cache
的各種操作數據。
public interface ImageCacheStatsTracker {
/** Called whenever decoded images are put into the bitmap cache. */
public void onBitmapCachePut();
/** Called on a bitmap cache hit. */
public void onBitmapCacheHit();
/** Called on a bitmap cache miss. */
public void onBitmapCacheMiss();
/** Called whenever encoded images are put into the encoded memory cache. */
public void onMemoryCachePut();
/** Called on an encoded memory cache hit. */
public void onMemoryCacheHit();
/** Called on an encoded memory cache hit. */
public void onMemoryCacheMiss();
/**
* Called on an staging area hit.
*
* <p>The staging area stores encoded images. It gets the images before they are written
* to disk cache.
*/
public void onStagingAreaHit();
/** Called on a staging area miss hit. */
public void onStagingAreaMiss();
/** Called on a disk cache hit. */
public void onDiskCacheHit();
/** Called on a disk cache miss. */
public void onDiskCacheMiss();
/** Called if an exception is thrown on a disk cache read. */
public void onDiskCacheGetFail();
/**
* Registers a bitmap cache with this tracker.
*
* <p>Use this method if you need access to the cache itself to compile your stats.
*/
public void registerBitmapMemoryCache(CountingMemoryCache<?, ?> bitmapMemoryCache);
/**
* Registers an encoded memory cache with this tracker.
*
* <p>Use this method if you need access to the cache itself to compile your stats.
*/
public void registerEncodedMemoryCache(CountingMemoryCache<?, ?> encodedMemoryCache);
}
剩下的幾個參數與Drawable
關聯比較大,我們下1篇再分析。
めっちゃ眠くて、寢て行っちゃうから、じゃね